using System.Collections.Generic;
using SuperMap.RealEstate.ServiceModel;
using SuperMap.RealEstate.ServiceModel.Logging;
using SuperMap.RealEstate.MainTenance.Storage.Model;
namespace SuperMap.RealEstate.MainTenance.Storage
{
///
/// 服务接口 T_EQUIPMENT 部分
///
partial interface IService
{
#region EQUIPMENT_Insert 插入数据
///
/// 插入数据
///
/// EQUIPMENT类
/// 日志信息
/// EQUIPMENT类
[System.ServiceModel.OperationContract]
EQUIPMENT EQUIPMENT_Insert(EQUIPMENT eQUIPMENT, ServiceLoggingInfo loggingInfo);
#endregion
#region EQUIPMENT_Update 更新数据
///
/// 更新数据
///
/// EQUIPMENT类
/// 日志信息
/// 更新EQUIPMENT类是否成功
[System.ServiceModel.OperationContract]
bool EQUIPMENT_Update(EQUIPMENT eQUIPMENT, ServiceLoggingInfo loggingInfo);
#endregion
#region EQUIPMENT_Delete 删除数据
///
/// 删除数据
///
/// 主键字段
/// 日志信息
[System.ServiceModel.OperationContract]
void EQUIPMENT_Delete(System.Int32 eQUIPMENT_ID, ServiceLoggingInfo loggingInfo);
#endregion
#region EQUIPMENT_Search 查询数据
///
/// 查询数据
///
/// 参数集合
/// 日志信息
/// EQUIPMENT类
[System.ServiceModel.OperationContract]
EQUIPMENT EQUIPMENT_Search(List parameters, ServiceLoggingInfo loggingInfo);
#endregion
}
}