using System.Collections.Generic; using SuperMap.RealEstate.ServiceModel; using SuperMap.RealEstate.ServiceModel.Logging; using SuperMap.RealEstate.MainTenance.Storage.Model; namespace SuperMap.RealEstate.MainTenance.Storage { /// /// 服务接口 T_EQUIPMENTREPERTORY 部分 /// partial interface IService { #region EQUIPMENTREPERTORY_Insert 插入数据 /// /// 插入数据 /// /// EQUIPMENTREPERTORY类 /// 日志信息 /// EQUIPMENTREPERTORY类 [System.ServiceModel.OperationContract] EQUIPMENTREPERTORY EQUIPMENTREPERTORY_Insert(EQUIPMENTREPERTORY eQUIPMENTREPERTORY, ServiceLoggingInfo loggingInfo); #endregion #region EQUIPMENTREPERTORY_Update 更新数据 /// /// 更新数据 /// /// EQUIPMENTREPERTORY类 /// 日志信息 /// 更新EQUIPMENTREPERTORY类是否成功 [System.ServiceModel.OperationContract] bool EQUIPMENTREPERTORY_Update(EQUIPMENTREPERTORY eQUIPMENTREPERTORY, ServiceLoggingInfo loggingInfo); #endregion #region EQUIPMENTREPERTORY_Delete 删除数据 /// /// 删除数据 /// /// 主键字段 /// 日志信息 [System.ServiceModel.OperationContract] void EQUIPMENTREPERTORY_Delete(System.Int32 eQUIPMENTREPERTORY_ID, ServiceLoggingInfo loggingInfo); #endregion #region EQUIPMENTREPERTORY_Search 查询数据 /// /// 查询数据 /// /// 参数集合 /// 日志信息 /// EQUIPMENTREPERTORY类 [System.ServiceModel.OperationContract] EQUIPMENTREPERTORY EQUIPMENTREPERTORY_Search(List parameters, ServiceLoggingInfo loggingInfo); #endregion } }