using System.Collections.Generic;
using SuperMap.RealEstate.ServiceModel;
using SuperMap.RealEstate.ServiceModel.Logging;
using SuperMap.RealEstate.MainTenance.Storage.Model;
namespace SuperMap.RealEstate.MainTenance.Storage
{
///
/// 服务接口 T_EQUIPMENTREPERTORY 部分
///
partial interface IService
{
#region EQUIPMENTREPERTORY_Insert 插入数据
///
/// 插入数据
///
/// EQUIPMENTREPERTORY类
/// 日志信息
/// EQUIPMENTREPERTORY类
[System.ServiceModel.OperationContract]
EQUIPMENTREPERTORY EQUIPMENTREPERTORY_Insert(EQUIPMENTREPERTORY eQUIPMENTREPERTORY, ServiceLoggingInfo loggingInfo);
#endregion
#region EQUIPMENTREPERTORY_Update 更新数据
///
/// 更新数据
///
/// EQUIPMENTREPERTORY类
/// 日志信息
/// 更新EQUIPMENTREPERTORY类是否成功
[System.ServiceModel.OperationContract]
bool EQUIPMENTREPERTORY_Update(EQUIPMENTREPERTORY eQUIPMENTREPERTORY, ServiceLoggingInfo loggingInfo);
#endregion
#region EQUIPMENTREPERTORY_Delete 删除数据
///
/// 删除数据
///
/// 主键字段
/// 日志信息
[System.ServiceModel.OperationContract]
void EQUIPMENTREPERTORY_Delete(System.Int32 eQUIPMENTREPERTORY_ID, ServiceLoggingInfo loggingInfo);
#endregion
#region EQUIPMENTREPERTORY_Search 查询数据
///
/// 查询数据
///
/// 参数集合
/// 日志信息
/// EQUIPMENTREPERTORY类
[System.ServiceModel.OperationContract]
EQUIPMENTREPERTORY EQUIPMENTREPERTORY_Search(List parameters, ServiceLoggingInfo loggingInfo);
#endregion
}
}