using System.Collections.Generic; using SuperMap.RealEstate.ServiceModel; using SuperMap.RealEstate.ServiceModel.Logging; using SuperMap.RealEstate.Personnel.History.Model; namespace SuperMap.RealEstate.Personnel.History { /// /// 服务接口 T_REWARDPUNISHMENT 部分 /// partial interface IService { #region REWARDPUNISHMENT_Insert 插入数据 /// /// 插入数据 /// /// REWARDPUNISHMENT类 /// 日志信息 /// REWARDPUNISHMENT类 [System.ServiceModel.OperationContract] REWARDPUNISHMENT REWARDPUNISHMENT_Insert(REWARDPUNISHMENT rEWARDPUNISHMENT, ServiceLoggingInfo loggingInfo); #endregion #region REWARDPUNISHMENT_Update 更新数据 /// /// 更新数据 /// /// REWARDPUNISHMENT类 /// 日志信息 /// 更新REWARDPUNISHMENT类是否成功 [System.ServiceModel.OperationContract] bool REWARDPUNISHMENT_Update(REWARDPUNISHMENT rEWARDPUNISHMENT, ServiceLoggingInfo loggingInfo); #endregion #region REWARDPUNISHMENT_Delete 删除数据 /// /// 删除数据 /// /// 主键字段 /// 日志信息 [System.ServiceModel.OperationContract] void REWARDPUNISHMENT_Delete(System.Int32 rEWARDPUNISHMENT_ID, ServiceLoggingInfo loggingInfo); #endregion #region REWARDPUNISHMENT_Search 查询数据 /// /// 查询数据 /// /// 参数集合 /// 日志信息 /// REWARDPUNISHMENT类 [System.ServiceModel.OperationContract] REWARDPUNISHMENT REWARDPUNISHMENT_Search(List parameters, ServiceLoggingInfo loggingInfo); #endregion } }