using System.Collections.Generic;
using SuperMap.RealEstate.ServiceModel;
using SuperMap.RealEstate.ServiceModel.Logging;
using SuperMap.RealEstate.Personnel.Storage.Model;
namespace SuperMap.RealEstate.Personnel.Storage
{
///
/// 服务接口 T_FAMILY 部分
///
partial interface IService
{
#region FAMILY_Insert 插入数据
///
/// 插入数据
///
/// FAMILY类
/// 日志信息
/// FAMILY类
[System.ServiceModel.OperationContract]
FAMILY FAMILY_Insert(FAMILY fAMILY, ServiceLoggingInfo loggingInfo);
#endregion
#region FAMILY_Update 更新数据
///
/// 更新数据
///
/// FAMILY类
/// 日志信息
/// 更新FAMILY类是否成功
[System.ServiceModel.OperationContract]
bool FAMILY_Update(FAMILY fAMILY, ServiceLoggingInfo loggingInfo);
#endregion
#region FAMILY_Delete 删除数据
///
/// 删除数据
///
/// 主键字段
/// 日志信息
[System.ServiceModel.OperationContract]
void FAMILY_Delete(System.Int32 fAMILY_ID, ServiceLoggingInfo loggingInfo);
#endregion
#region FAMILY_Search 查询数据
///
/// 查询数据
///
/// 参数集合
/// 日志信息
/// FAMILY类
[System.ServiceModel.OperationContract]
FAMILY FAMILY_Search(List parameters, ServiceLoggingInfo loggingInfo);
#endregion
}
}