using System.Collections.Generic; using SuperMap.RealEstate.ServiceModel; using SuperMap.RealEstate.ServiceModel.Logging; using SuperMap.RealEstate.Personnel.Storage.Model; namespace SuperMap.RealEstate.Personnel.Storage { /// /// 服务接口 T_PHYSICAL 部分 /// partial interface IService { #region PHYSICAL_Insert 插入数据 /// /// 插入数据 /// /// PHYSICAL类 /// 日志信息 /// PHYSICAL类 [System.ServiceModel.OperationContract] PHYSICAL PHYSICAL_Insert(PHYSICAL pHYSICAL, ServiceLoggingInfo loggingInfo); #endregion #region PHYSICAL_Update 更新数据 /// /// 更新数据 /// /// PHYSICAL类 /// 日志信息 /// 更新PHYSICAL类是否成功 [System.ServiceModel.OperationContract] bool PHYSICAL_Update(PHYSICAL pHYSICAL, ServiceLoggingInfo loggingInfo); #endregion #region PHYSICAL_Delete 删除数据 /// /// 删除数据 /// /// 主键字段 /// 日志信息 [System.ServiceModel.OperationContract] void PHYSICAL_Delete(System.Int32 pHYSICAL_ID, ServiceLoggingInfo loggingInfo); #endregion #region PHYSICAL_Search 查询数据 /// /// 查询数据 /// /// 参数集合 /// 日志信息 /// PHYSICAL类 [System.ServiceModel.OperationContract] PHYSICAL PHYSICAL_Search(List parameters, ServiceLoggingInfo loggingInfo); #endregion } }