using System.Collections.Generic;
using SuperMap.RealEstate.ServiceModel;
using SuperMap.RealEstate.ServiceModel.Logging;
using SuperMap.RealEstate.Personnel.Storage.Model;
namespace SuperMap.RealEstate.Personnel.Storage
{
///
/// 服务接口 T_PHYSICAL 部分
///
partial interface IService
{
#region PHYSICAL_Insert 插入数据
///
/// 插入数据
///
/// PHYSICAL类
/// 日志信息
/// PHYSICAL类
[System.ServiceModel.OperationContract]
PHYSICAL PHYSICAL_Insert(PHYSICAL pHYSICAL, ServiceLoggingInfo loggingInfo);
#endregion
#region PHYSICAL_Update 更新数据
///
/// 更新数据
///
/// PHYSICAL类
/// 日志信息
/// 更新PHYSICAL类是否成功
[System.ServiceModel.OperationContract]
bool PHYSICAL_Update(PHYSICAL pHYSICAL, ServiceLoggingInfo loggingInfo);
#endregion
#region PHYSICAL_Delete 删除数据
///
/// 删除数据
///
/// 主键字段
/// 日志信息
[System.ServiceModel.OperationContract]
void PHYSICAL_Delete(System.Int32 pHYSICAL_ID, ServiceLoggingInfo loggingInfo);
#endregion
#region PHYSICAL_Search 查询数据
///
/// 查询数据
///
/// 参数集合
/// 日志信息
/// PHYSICAL类
[System.ServiceModel.OperationContract]
PHYSICAL PHYSICAL_Search(List parameters, ServiceLoggingInfo loggingInfo);
#endregion
}
}