using System.Collections.Generic;
using SuperMap.RealEstate.ServiceModel;
using SuperMap.RealEstate.ServiceModel.Logging;
using SuperMap.RealEstate.Personnel.Storage.Model;
namespace SuperMap.RealEstate.Personnel.Storage
{
///
/// 服务接口 T_WORKSHIFT 部分
///
partial interface IService
{
#region WORKSHIFT_Insert 插入数据
///
/// 插入数据
///
/// WORKSHIFT类
/// 日志信息
/// WORKSHIFT类
[System.ServiceModel.OperationContract]
WORKSHIFT WORKSHIFT_Insert(WORKSHIFT wORKSHIFT, ServiceLoggingInfo loggingInfo);
#endregion
#region WORKSHIFT_Update 更新数据
///
/// 更新数据
///
/// WORKSHIFT类
/// 日志信息
/// 更新WORKSHIFT类是否成功
[System.ServiceModel.OperationContract]
bool WORKSHIFT_Update(WORKSHIFT wORKSHIFT, ServiceLoggingInfo loggingInfo);
#endregion
#region WORKSHIFT_Delete 删除数据
///
/// 删除数据
///
/// 主键字段
/// 日志信息
[System.ServiceModel.OperationContract]
void WORKSHIFT_Delete(System.Int32 wORKSHIFT_ID, ServiceLoggingInfo loggingInfo);
#endregion
#region WORKSHIFT_Search 查询数据
///
/// 查询数据
///
/// 参数集合
/// 日志信息
/// WORKSHIFT类
[System.ServiceModel.OperationContract]
WORKSHIFT WORKSHIFT_Search(List parameters, ServiceLoggingInfo loggingInfo);
#endregion
}
}