using System.Collections.Generic; using SuperMap.RealEstate.ServiceModel; using SuperMap.RealEstate.ServiceModel.Logging; using SuperMap.RealEstate.Personnel.Storage.Model; namespace SuperMap.RealEstate.Personnel.Storage { /// /// 服务接口 T_WORKSHIFT 部分 /// partial interface IService { #region WORKSHIFT_Insert 插入数据 /// /// 插入数据 /// /// WORKSHIFT类 /// 日志信息 /// WORKSHIFT类 [System.ServiceModel.OperationContract] WORKSHIFT WORKSHIFT_Insert(WORKSHIFT wORKSHIFT, ServiceLoggingInfo loggingInfo); #endregion #region WORKSHIFT_Update 更新数据 /// /// 更新数据 /// /// WORKSHIFT类 /// 日志信息 /// 更新WORKSHIFT类是否成功 [System.ServiceModel.OperationContract] bool WORKSHIFT_Update(WORKSHIFT wORKSHIFT, ServiceLoggingInfo loggingInfo); #endregion #region WORKSHIFT_Delete 删除数据 /// /// 删除数据 /// /// 主键字段 /// 日志信息 [System.ServiceModel.OperationContract] void WORKSHIFT_Delete(System.Int32 wORKSHIFT_ID, ServiceLoggingInfo loggingInfo); #endregion #region WORKSHIFT_Search 查询数据 /// /// 查询数据 /// /// 参数集合 /// 日志信息 /// WORKSHIFT类 [System.ServiceModel.OperationContract] WORKSHIFT WORKSHIFT_Search(List parameters, ServiceLoggingInfo loggingInfo); #endregion } }