using System.Collections.Generic; using SuperMap.RealEstate.ServiceModel; using SuperMap.RealEstate.ServiceModel.Logging; using SuperMap.RealEstate.Personnel.Storage.Model; namespace SuperMap.RealEstate.Personnel.Storage { /// /// 服务接口 T_WORKTIME 部分 /// partial interface IService { #region WORKTIME_Insert 插入数据 /// /// 插入数据 /// /// WORKTIME类 /// 日志信息 /// WORKTIME类 [System.ServiceModel.OperationContract] WORKTIME WORKTIME_Insert(WORKTIME wORKTIME, ServiceLoggingInfo loggingInfo); #endregion #region WORKTIME_Update 更新数据 /// /// 更新数据 /// /// WORKTIME类 /// 日志信息 /// 更新WORKTIME类是否成功 [System.ServiceModel.OperationContract] bool WORKTIME_Update(WORKTIME wORKTIME, ServiceLoggingInfo loggingInfo); #endregion #region WORKTIME_Delete 删除数据 /// /// 删除数据 /// /// 主键字段 /// 日志信息 [System.ServiceModel.OperationContract] void WORKTIME_Delete(System.Int32 wORKTIME_ID, ServiceLoggingInfo loggingInfo); #endregion #region WORKTIME_Search 查询数据 /// /// 查询数据 /// /// 参数集合 /// 日志信息 /// WORKTIME类 [System.ServiceModel.OperationContract] WORKTIME WORKTIME_Search(List parameters, ServiceLoggingInfo loggingInfo); #endregion } }