using System.Collections.Generic; using SuperMap.RealEstate.ServiceModel; using SuperMap.RealEstate.ServiceModel.Logging; using SuperMap.RealEstate.Personnel.Running.Model; namespace SuperMap.RealEstate.Personnel.Running { /// /// 服务接口 T_EMPLOY 部分 /// partial interface IService { #region EMPLOY_Insert 插入数据 /// /// 插入数据 /// /// EMPLOY类 /// 日志信息 /// EMPLOY类 [System.ServiceModel.OperationContract] EMPLOY EMPLOY_Insert(EMPLOY eMPLOY, ServiceLoggingInfo loggingInfo); #endregion #region EMPLOY_Update 更新数据 /// /// 更新数据 /// /// EMPLOY类 /// 日志信息 /// 更新EMPLOY类是否成功 [System.ServiceModel.OperationContract] bool EMPLOY_Update(EMPLOY eMPLOY, ServiceLoggingInfo loggingInfo); #endregion #region EMPLOY_Delete 删除数据 /// /// 删除数据 /// /// 主键字段 /// 日志信息 [System.ServiceModel.OperationContract] void EMPLOY_Delete(System.Int32 eMPLOY_ID, ServiceLoggingInfo loggingInfo); #endregion #region EMPLOY_Search 查询数据 /// /// 查询数据 /// /// 参数集合 /// 日志信息 /// EMPLOY类 [System.ServiceModel.OperationContract] EMPLOY EMPLOY_Search(List parameters, ServiceLoggingInfo loggingInfo); #endregion } }