using System.Collections.Generic;
using SuperMap.RealEstate.ServiceModel;
using SuperMap.RealEstate.ServiceModel.Logging;
using SuperMap.RealEstate.Personnel.Storage.Model;
namespace SuperMap.RealEstate.Personnel.Storage
{
///
/// 服务接口 T_WORKTIME 部分
///
partial interface IService
{
#region WORKTIME_Insert 插入数据
///
/// 插入数据
///
/// WORKTIME类
/// 日志信息
/// WORKTIME类
[System.ServiceModel.OperationContract]
WORKTIME WORKTIME_Insert(WORKTIME wORKTIME, ServiceLoggingInfo loggingInfo);
#endregion
#region WORKTIME_Update 更新数据
///
/// 更新数据
///
/// WORKTIME类
/// 日志信息
/// 更新WORKTIME类是否成功
[System.ServiceModel.OperationContract]
bool WORKTIME_Update(WORKTIME wORKTIME, ServiceLoggingInfo loggingInfo);
#endregion
#region WORKTIME_Delete 删除数据
///
/// 删除数据
///
/// 主键字段
/// 日志信息
[System.ServiceModel.OperationContract]
void WORKTIME_Delete(System.Int32 wORKTIME_ID, ServiceLoggingInfo loggingInfo);
#endregion
#region WORKTIME_Search 查询数据
///
/// 查询数据
///
/// 参数集合
/// 日志信息
/// WORKTIME类
[System.ServiceModel.OperationContract]
WORKTIME WORKTIME_Search(List parameters, ServiceLoggingInfo loggingInfo);
#endregion
}
}