2025-03-27 15:05:14 +08:00

970 lines
27 KiB
C#

using System;
using System.Runtime.Serialization;
using SuperMap.RealEstate.ExchangeData.Interface;
using SuperMap.RealEstate.Utility;
namespace SuperMap.RealEstate.ExchangeData.Model
{
/// <summary>
/// T_ABNORMALITY_异常操作主表 类
/// </summary>
[DataContract]
public class ABNORMALITY : IABNORMALITY, IModifyABNORMALITY
{
#region SERVERPART_ID ID
System.Int32? _SERVERPART_ID = null;
/// <summary>
/// 服务区ID
/// </summary>
[DataMember]
public System.Int32? SERVERPART_ID
{
get { return _SERVERPART_ID; }
set
{
if (_SERVERPART_ID != value)
{
_SERVERPART_ID = value;
_Modify_SERVERPART_ID = true;
}
}
}
bool _Modify_SERVERPART_ID = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_SERVERPART_ID
{
get { return _Modify_SERVERPART_ID; }
set { _Modify_SERVERPART_ID = value; }
}
#endregion
#region SERVERPART_CODE
System.String _SERVERPART_CODE = null;
/// <summary>
/// 服务区编码
/// </summary>
[DataMember]
public System.String SERVERPART_CODE
{
get { return _SERVERPART_CODE; }
set
{
if (_SERVERPART_CODE != value)
{
_SERVERPART_CODE = value;
_Modify_SERVERPART_CODE = true;
}
}
}
bool _Modify_SERVERPART_CODE = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_SERVERPART_CODE
{
get { return _Modify_SERVERPART_CODE; }
set { _Modify_SERVERPART_CODE = value; }
}
#endregion
#region SERVERPART_NAME
System.String _SERVERPART_NAME = null;
/// <summary>
/// 服务区名称
/// </summary>
[DataMember]
public System.String SERVERPART_NAME
{
get { return _SERVERPART_NAME; }
set
{
if (_SERVERPART_NAME != value)
{
_SERVERPART_NAME = value;
_Modify_SERVERPART_NAME = true;
}
}
}
bool _Modify_SERVERPART_NAME = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_SERVERPART_NAME
{
get { return _Modify_SERVERPART_NAME; }
set { _Modify_SERVERPART_NAME = value; }
}
#endregion
#region BUSINESSTYPE
System.String _BUSINESSTYPE = null;
/// <summary>
/// 业态编码
/// </summary>
[DataMember]
public System.String BUSINESSTYPE
{
get { return _BUSINESSTYPE; }
set
{
if (_BUSINESSTYPE != value)
{
_BUSINESSTYPE = value;
_Modify_BUSINESSTYPE = true;
}
}
}
bool _Modify_BUSINESSTYPE = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_BUSINESSTYPE
{
get { return _Modify_BUSINESSTYPE; }
set { _Modify_BUSINESSTYPE = value; }
}
#endregion
#region BUSINESS_NAME
System.String _BUSINESS_NAME = null;
/// <summary>
/// 业态名称
/// </summary>
[DataMember]
public System.String BUSINESS_NAME
{
get { return _BUSINESS_NAME; }
set
{
if (_BUSINESS_NAME != value)
{
_BUSINESS_NAME = value;
_Modify_BUSINESS_NAME = true;
}
}
}
bool _Modify_BUSINESS_NAME = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_BUSINESS_NAME
{
get { return _Modify_BUSINESS_NAME; }
set { _Modify_BUSINESS_NAME = value; }
}
#endregion
#region SERVERPARTSHOP_ID ID
System.Int32? _SERVERPARTSHOP_ID = null;
/// <summary>
/// 门店ID
/// </summary>
[DataMember]
public System.Int32? SERVERPARTSHOP_ID
{
get { return _SERVERPARTSHOP_ID; }
set
{
if (_SERVERPARTSHOP_ID != value)
{
_SERVERPARTSHOP_ID = value;
_Modify_SERVERPARTSHOP_ID = true;
}
}
}
bool _Modify_SERVERPARTSHOP_ID = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_SERVERPARTSHOP_ID
{
get { return _Modify_SERVERPARTSHOP_ID; }
set { _Modify_SERVERPARTSHOP_ID = value; }
}
#endregion
#region SHOPCODE
System.String _SHOPCODE = null;
/// <summary>
/// 门店编码
/// </summary>
[DataMember]
public System.String SHOPCODE
{
get { return _SHOPCODE; }
set
{
if (_SHOPCODE != value)
{
_SHOPCODE = value;
_Modify_SHOPCODE = true;
}
}
}
bool _Modify_SHOPCODE = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_SHOPCODE
{
get { return _Modify_SHOPCODE; }
set { _Modify_SHOPCODE = value; }
}
#endregion
#region SHOPNAME
System.String _SHOPNAME = null;
/// <summary>
/// 门店名称
/// </summary>
[DataMember]
public System.String SHOPNAME
{
get { return _SHOPNAME; }
set
{
if (_SHOPNAME != value)
{
_SHOPNAME = value;
_Modify_SHOPNAME = true;
}
}
}
bool _Modify_SHOPNAME = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_SHOPNAME
{
get { return _Modify_SHOPNAME; }
set { _Modify_SHOPNAME = value; }
}
#endregion
#region MACHINECODE
System.String _MACHINECODE = null;
/// <summary>
/// 收银机号
/// </summary>
[DataMember]
public System.String MACHINECODE
{
get { return _MACHINECODE; }
set
{
if (_MACHINECODE != value)
{
_MACHINECODE = value;
_Modify_MACHINECODE = true;
}
}
}
bool _Modify_MACHINECODE = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_MACHINECODE
{
get { return _Modify_MACHINECODE; }
set { _Modify_MACHINECODE = value; }
}
#endregion
#region MANAGER_CODE
System.String _MANAGER_CODE = null;
/// <summary>
/// 授权工号
/// </summary>
[DataMember]
public System.String MANAGER_CODE
{
get { return _MANAGER_CODE; }
set
{
if (_MANAGER_CODE != value)
{
_MANAGER_CODE = value;
_Modify_MANAGER_CODE = true;
}
}
}
bool _Modify_MANAGER_CODE = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_MANAGER_CODE
{
get { return _Modify_MANAGER_CODE; }
set { _Modify_MANAGER_CODE = value; }
}
#endregion
#region SELLWORK_CODE
System.String _SELLWORK_CODE = null;
/// <summary>
/// 收银工号
/// </summary>
[DataMember]
public System.String SELLWORK_CODE
{
get { return _SELLWORK_CODE; }
set
{
if (_SELLWORK_CODE != value)
{
_SELLWORK_CODE = value;
_Modify_SELLWORK_CODE = true;
}
}
}
bool _Modify_SELLWORK_CODE = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_SELLWORK_CODE
{
get { return _Modify_SELLWORK_CODE; }
set { _Modify_SELLWORK_CODE = value; }
}
#endregion
#region ABNORMALITY_TIME
System.DateTime? _ABNORMALITY_TIME = null;
/// <summary>
/// 记录时间
/// </summary>
[DataMember]
public System.DateTime? ABNORMALITY_TIME
{
get { return _ABNORMALITY_TIME; }
set
{
if (_ABNORMALITY_TIME != value)
{
_ABNORMALITY_TIME = value;
_Modify_ABNORMALITY_TIME = true;
}
}
}
bool _Modify_ABNORMALITY_TIME = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_ABNORMALITY_TIME
{
get { return _Modify_ABNORMALITY_TIME; }
set { _Modify_ABNORMALITY_TIME = value; }
}
#endregion
#region ABNORMALITY_START
System.DateTime? _ABNORMALITY_START = null;
/// <summary>
/// 异常开始时间
/// </summary>
[DataMember]
public System.DateTime? ABNORMALITY_START
{
get { return _ABNORMALITY_START; }
set
{
if (_ABNORMALITY_START != value)
{
_ABNORMALITY_START = value;
_Modify_ABNORMALITY_START = true;
}
}
}
bool _Modify_ABNORMALITY_START = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_ABNORMALITY_START
{
get { return _Modify_ABNORMALITY_START; }
set { _Modify_ABNORMALITY_START = value; }
}
#endregion
#region ABNORMALITY_TYPE
System.Int32? _ABNORMALITY_TYPE = null;
/// <summary>
/// 记录类型
/// </summary>
[DataMember]
public System.Int32? ABNORMALITY_TYPE
{
get { return _ABNORMALITY_TYPE; }
set
{
if (_ABNORMALITY_TYPE != value)
{
_ABNORMALITY_TYPE = value;
_Modify_ABNORMALITY_TYPE = true;
}
}
}
bool _Modify_ABNORMALITY_TYPE = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_ABNORMALITY_TYPE
{
get { return _Modify_ABNORMALITY_TYPE; }
set { _Modify_ABNORMALITY_TYPE = value; }
}
#endregion
#region SERIAL_CODE
System.String _SERIAL_CODE = null;
/// <summary>
/// 流水号
/// </summary>
[DataMember]
public System.String SERIAL_CODE
{
get { return _SERIAL_CODE; }
set
{
if (_SERIAL_CODE != value)
{
_SERIAL_CODE = value;
_Modify_SERIAL_CODE = true;
}
}
}
bool _Modify_SERIAL_CODE = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_SERIAL_CODE
{
get { return _Modify_SERIAL_CODE; }
set { _Modify_SERIAL_CODE = value; }
}
#endregion
#region COMMODITY_ROWCOUNT
System.Double? _COMMODITY_ROWCOUNT = null;
/// <summary>
/// 商品品种数
/// </summary>
[DataMember]
public System.Double? COMMODITY_ROWCOUNT
{
get { return _COMMODITY_ROWCOUNT; }
set
{
if (_COMMODITY_ROWCOUNT != value)
{
_COMMODITY_ROWCOUNT = value;
_Modify_COMMODITY_ROWCOUNT = true;
}
}
}
bool _Modify_COMMODITY_ROWCOUNT = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_COMMODITY_ROWCOUNT
{
get { return _Modify_COMMODITY_ROWCOUNT; }
set { _Modify_COMMODITY_ROWCOUNT = value; }
}
#endregion
#region COMMOTITY_COUNT
System.Double? _COMMOTITY_COUNT = null;
/// <summary>
/// 商品数量
/// </summary>
[DataMember]
public System.Double? COMMOTITY_COUNT
{
get { return _COMMOTITY_COUNT; }
set
{
if (_COMMOTITY_COUNT != value)
{
_COMMOTITY_COUNT = value;
_Modify_COMMOTITY_COUNT = true;
}
}
}
bool _Modify_COMMOTITY_COUNT = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_COMMOTITY_COUNT
{
get { return _Modify_COMMOTITY_COUNT; }
set { _Modify_COMMOTITY_COUNT = value; }
}
#endregion
#region TOTALAMOUNT
System.Double? _TOTALAMOUNT = null;
/// <summary>
/// 商品原金额
/// </summary>
[DataMember]
public System.Double? TOTALAMOUNT
{
get { return _TOTALAMOUNT; }
set
{
if (_TOTALAMOUNT != value)
{
_TOTALAMOUNT = value;
_Modify_TOTALAMOUNT = true;
}
}
}
bool _Modify_TOTALAMOUNT = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_TOTALAMOUNT
{
get { return _Modify_TOTALAMOUNT; }
set { _Modify_TOTALAMOUNT = value; }
}
#endregion
#region ACTUALAMOUNT
System.Double? _ACTUALAMOUNT = null;
/// <summary>
/// 实际金额
/// </summary>
[DataMember]
public System.Double? ACTUALAMOUNT
{
get { return _ACTUALAMOUNT; }
set
{
if (_ACTUALAMOUNT != value)
{
_ACTUALAMOUNT = value;
_Modify_ACTUALAMOUNT = true;
}
}
}
bool _Modify_ACTUALAMOUNT = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_ACTUALAMOUNT
{
get { return _Modify_ACTUALAMOUNT; }
set { _Modify_ACTUALAMOUNT = value; }
}
#endregion
#region ABNORMALITY_DESC
System.String _ABNORMALITY_DESC = null;
/// <summary>
/// 备注
/// </summary>
[DataMember]
public System.String ABNORMALITY_DESC
{
get { return _ABNORMALITY_DESC; }
set
{
if (_ABNORMALITY_DESC != value)
{
_ABNORMALITY_DESC = value;
_Modify_ABNORMALITY_DESC = true;
}
}
}
bool _Modify_ABNORMALITY_DESC = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_ABNORMALITY_DESC
{
get { return _Modify_ABNORMALITY_DESC; }
set { _Modify_ABNORMALITY_DESC = value; }
}
#endregion
#region TRANSFER_STATE
System.Int16? _TRANSFER_STATE = null;
/// <summary>
/// 传输状态
/// </summary>
[DataMember]
public System.Int16? TRANSFER_STATE
{
get { return _TRANSFER_STATE; }
set
{
if (_TRANSFER_STATE != value)
{
_TRANSFER_STATE = value;
_Modify_TRANSFER_STATE = true;
}
}
}
bool _Modify_TRANSFER_STATE = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_TRANSFER_STATE
{
get { return _Modify_TRANSFER_STATE; }
set { _Modify_TRANSFER_STATE = value; }
}
#endregion
#region APPROVE_STAFF
System.String _APPROVE_STAFF = null;
/// <summary>
/// 审核人员
/// </summary>
[DataMember]
public System.String APPROVE_STAFF
{
get { return _APPROVE_STAFF; }
set
{
if (_APPROVE_STAFF != value)
{
_APPROVE_STAFF = value;
_Modify_APPROVE_STAFF = true;
}
}
}
bool _Modify_APPROVE_STAFF = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_APPROVE_STAFF
{
get { return _Modify_APPROVE_STAFF; }
set { _Modify_APPROVE_STAFF = value; }
}
#endregion
#region APPROVE_INFO
System.String _APPROVE_INFO = null;
/// <summary>
/// 审核信息
/// </summary>
[DataMember]
public System.String APPROVE_INFO
{
get { return _APPROVE_INFO; }
set
{
if (_APPROVE_INFO != value)
{
_APPROVE_INFO = value;
_Modify_APPROVE_INFO = true;
}
}
}
bool _Modify_APPROVE_INFO = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_APPROVE_INFO
{
get { return _Modify_APPROVE_INFO; }
set { _Modify_APPROVE_INFO = value; }
}
#endregion
#region APPROVE_DATE
System.DateTime? _APPROVE_DATE = null;
/// <summary>
/// 审核时间
/// </summary>
[DataMember]
public System.DateTime? APPROVE_DATE
{
get { return _APPROVE_DATE; }
set
{
if (_APPROVE_DATE != value)
{
_APPROVE_DATE = value;
_Modify_APPROVE_DATE = true;
}
}
}
bool _Modify_APPROVE_DATE = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_APPROVE_DATE
{
get { return _Modify_APPROVE_DATE; }
set { _Modify_APPROVE_DATE = value; }
}
#endregion
#region LOGGUID LOGGUID
System.String _LOGGUID = null;
/// <summary>
/// LOGGUID
/// </summary>
[DataMember]
public System.String LOGGUID
{
get { return _LOGGUID; }
set
{
if (_LOGGUID != value)
{
_LOGGUID = value;
_Modify_LOGGUID = true;
}
}
}
bool _Modify_LOGGUID = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_LOGGUID
{
get { return _Modify_LOGGUID; }
set { _Modify_LOGGUID = value; }
}
#endregion
#region ABNORMALITY_ID
string _ABNORMALITY_ID_Encrypt = null;
/// <summary>
/// 内码 的加密字符串
/// </summary>
[DataMember]
public string ABNORMALITY_ID_Encrypt
{
get
{
if (string.IsNullOrEmpty(_ABNORMALITY_ID_Encrypt))
_ABNORMALITY_ID_Encrypt = _ABNORMALITY_ID.ToEncrypt();
return _ABNORMALITY_ID_Encrypt;
}
set
{
_ABNORMALITY_ID_Encrypt = value;
if (!string.IsNullOrEmpty(value))
_ABNORMALITY_ID = value.ToDecryptInt32();
else
_ABNORMALITY_ID = null;
}
}
System.Int32? _ABNORMALITY_ID = null;
/// <summary>
/// 内码
/// </summary>
[DataMember]
public System.Int32? ABNORMALITY_ID
{
get { return _ABNORMALITY_ID; }
set
{
if (_ABNORMALITY_ID != value)
{
_ABNORMALITY_ID = value;
_Modify_ABNORMALITY_ID = true;
}
_ABNORMALITY_ID_Encrypt = null;
}
}
bool _Modify_ABNORMALITY_ID = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_ABNORMALITY_ID
{
get { return _Modify_ABNORMALITY_ID; }
set { _Modify_ABNORMALITY_ID = value; }
}
#endregion
#region ABNORMALITY_CODE
System.String _ABNORMALITY_CODE = null;
/// <summary>
/// 唯一标识
/// </summary>
[DataMember]
public System.String ABNORMALITY_CODE
{
get { return _ABNORMALITY_CODE; }
set
{
if (_ABNORMALITY_CODE != value)
{
_ABNORMALITY_CODE = value;
_Modify_ABNORMALITY_CODE = true;
}
}
}
bool _Modify_ABNORMALITY_CODE = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_ABNORMALITY_CODE
{
get { return _Modify_ABNORMALITY_CODE; }
set { _Modify_ABNORMALITY_CODE = value; }
}
#endregion
#region ABNORMALITY_PCODE
System.String _ABNORMALITY_PCODE = null;
/// <summary>
/// 关联标识
/// </summary>
[DataMember]
public System.String ABNORMALITY_PCODE
{
get { return _ABNORMALITY_PCODE; }
set
{
if (_ABNORMALITY_PCODE != value)
{
_ABNORMALITY_PCODE = value;
_Modify_ABNORMALITY_PCODE = true;
}
}
}
bool _Modify_ABNORMALITY_PCODE = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_ABNORMALITY_PCODE
{
get { return _Modify_ABNORMALITY_PCODE; }
set { _Modify_ABNORMALITY_PCODE = value; }
}
#endregion
#region PROVINCE_ID ID
System.Int32? _PROVINCE_ID = null;
/// <summary>
/// 省份ID
/// </summary>
[DataMember]
public System.Int32? PROVINCE_ID
{
get { return _PROVINCE_ID; }
set
{
if (_PROVINCE_ID != value)
{
_PROVINCE_ID = value;
_Modify_PROVINCE_ID = true;
}
}
}
bool _Modify_PROVINCE_ID = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_PROVINCE_ID
{
get { return _Modify_PROVINCE_ID; }
set { _Modify_PROVINCE_ID = value; }
}
#endregion
#region PROVINCE_CODE
System.String _PROVINCE_CODE = null;
/// <summary>
/// 省份编码
/// </summary>
[DataMember]
public System.String PROVINCE_CODE
{
get { return _PROVINCE_CODE; }
set
{
if (_PROVINCE_CODE != value)
{
_PROVINCE_CODE = value;
_Modify_PROVINCE_CODE = true;
}
}
}
bool _Modify_PROVINCE_CODE = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_PROVINCE_CODE
{
get { return _Modify_PROVINCE_CODE; }
set { _Modify_PROVINCE_CODE = value; }
}
#endregion
#region PROVINCE_NAME
System.String _PROVINCE_NAME = null;
/// <summary>
/// 省份名称
/// </summary>
[DataMember]
public System.String PROVINCE_NAME
{
get { return _PROVINCE_NAME; }
set
{
if (_PROVINCE_NAME != value)
{
_PROVINCE_NAME = value;
_Modify_PROVINCE_NAME = true;
}
}
}
bool _Modify_PROVINCE_NAME = false;
/// <summary>
/// 是否被修改,不建议直接对其赋值操作
/// </summary>
[DataMember]
public bool Modify_PROVINCE_NAME
{
get { return _Modify_PROVINCE_NAME; }
set { _Modify_PROVINCE_NAME = value; }
}
#endregion
}
}