2025-03-27 15:05:14 +08:00

318 lines
7.7 KiB
C#

using System.Collections.Generic;
using System.Runtime.Serialization;
namespace GSYWApi.Model
{
/// <summary>
/// 盘存表相关类
/// </summary>
[DataContract]
public class CHECKCOMMODITYModel
{
#region CHECKCOMMODITY_ID
System.Int32? _CHECKCOMMODITY_ID = null;
/// <summary>
/// 内码
/// </summary>
[DataMember]
public System.Int32? CHECKCOMMODITY_ID
{
get { return _CHECKCOMMODITY_ID; }
set
{
if (_CHECKCOMMODITY_ID != value)
{
_CHECKCOMMODITY_ID = value;
}
}
}
#endregion
#region CHECKPERSON
System.String _CHECKPERSON = null;
/// <summary>
/// 盘存人
/// </summary>
[DataMember]
public System.String CHECKPERSON
{
get { return _CHECKPERSON; }
set
{
if (_CHECKPERSON != value)
{
_CHECKPERSON = value;
}
}
}
#endregion
#region CHECKDATE
System.DateTime? _CHECKDATE = null;
/// <summary>
/// 盘存时间
/// </summary>
[DataMember]
public System.DateTime? CHECKDATE
{
get { return _CHECKDATE; }
set
{
if (_CHECKDATE != value)
{
_CHECKDATE = value;
}
}
}
#endregion
#region SERVERPART_ID
System.Int32? _SERVERPART_ID = null;
/// <summary>
/// 盘存服务区
/// </summary>
[DataMember]
public System.Int32? SERVERPART_ID
{
get { return _SERVERPART_ID; }
set
{
if (_SERVERPART_ID != value)
{
_SERVERPART_ID = value;
}
}
}
#endregion
#region SERVERPARTSHOP_ID
System.Int32? _SERVERPARTSHOP_ID = null;
/// <summary>
/// 盘存门店
/// </summary>
[DataMember]
public System.Int32? SERVERPARTSHOP_ID
{
get { return _SERVERPARTSHOP_ID; }
set
{
if (_SERVERPARTSHOP_ID != value)
{
_SERVERPARTSHOP_ID = value;
}
}
}
#endregion
#region CHECKCOMMODITY_DESC
System.String _CHECKCOMMODITY_DESC = null;
/// <summary>
/// 说明
/// </summary>
[DataMember]
public System.String CHECKCOMMODITY_DESC
{
get { return _CHECKCOMMODITY_DESC; }
set
{
if (_CHECKCOMMODITY_DESC != value)
{
_CHECKCOMMODITY_DESC = value;
}
}
}
#endregion
#region CHECK_STATE 0 1
System.Int16? _CHECK_STATE = null;
/// <summary>
/// 状态 0未生效 1 生效
/// </summary>
[DataMember]
public System.Int16? CHECK_STATE
{
get { return _CHECK_STATE; }
set
{
if (_CHECK_STATE != value)
{
_CHECK_STATE = value;
}
}
}
#endregion
#region CHECK_PASSPORT_GUID GUID
System.String _CHECK_PASSPORT_GUID = null;
/// <summary>
/// 操作GUID
/// </summary>
[DataMember]
public System.String CHECK_PASSPORT_GUID
{
get { return _CHECK_PASSPORT_GUID; }
set
{
if (_CHECK_PASSPORT_GUID != value)
{
_CHECK_PASSPORT_GUID = value;
}
}
}
#endregion
#region CHECK_TYPE
System.Int32? _CHECK_TYPE = null;
/// <summary>
/// 盘存类型
/// </summary>
[DataMember]
public System.Int32? CHECK_TYPE
{
get { return _CHECK_TYPE; }
set
{
if (_CHECK_TYPE != value)
{
_CHECK_TYPE = value;
}
}
}
#endregion
#region SERVERPART_CODE
System.String _SERVERPART_CODE = null;
/// <summary>
/// 服务区编码
/// </summary>
[DataMember]
public System.String SERVERPART_CODE
{
get { return _SERVERPART_CODE; }
set
{
if (_SERVERPART_CODE != value)
{
_SERVERPART_CODE = value;
}
}
}
#endregion
#region SERVERPART_NAME
System.String _SERVERPART_NAME = null;
/// <summary>
/// 服务区名称
/// </summary>
[DataMember]
public System.String SERVERPART_NAME
{
get { return _SERVERPART_NAME; }
set
{
if (_SERVERPART_NAME != value)
{
_SERVERPART_NAME = value;
}
}
}
#endregion
#region SHOPCODE
System.String _SHOPCODE = null;
/// <summary>
/// 门店编码
/// </summary>
[DataMember]
public System.String SHOPCODE
{
get { return _SHOPCODE; }
set
{
if (_SHOPCODE != value)
{
_SHOPCODE = value;
}
}
}
#endregion
#region SHOPNAME
System.String _SHOPNAME = null;
/// <summary>
/// 门店名称
/// </summary>
[DataMember]
public System.String SHOPNAME
{
get { return _SHOPNAME; }
set
{
if (_SHOPNAME != value)
{
_SHOPNAME = value;
}
}
}
#endregion
#region STAFF_NAME
System.String _STAFF_NAME = null;
/// <summary>
/// 操作人员
/// </summary>
[DataMember]
public System.String STAFF_NAME
{
get { return _STAFF_NAME; }
set
{
if (_STAFF_NAME != value)
{
_STAFF_NAME = value;
}
}
}
#endregion
#region OPERATE_DATE
System.DateTime? _OPERATE_DATE = null;
/// <summary>
/// 操作时间
/// </summary>
[DataMember]
public System.DateTime? OPERATE_DATE
{
get { return _OPERATE_DATE; }
set
{
if (_OPERATE_DATE != value)
{
_OPERATE_DATE = value;
}
}
}
#endregion
#region TRANSFER_STATE
System.Int32? _TRANSFER_STATE = null;
/// <summary>
/// 盘点状态
/// </summary>
[DataMember]
public System.Int32? TRANSFER_STATE
{
get { return _TRANSFER_STATE; }
set
{
if (_TRANSFER_STATE != value)
{
_TRANSFER_STATE = value;
}
}
}
#endregion
}
}