using System; using System.Collections.Generic; using System.Linq; using System.Net.WebSockets; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Web; using System.Web.WebSockets; namespace WebSocketTest { /// /// 离线消息 /// public class MessageInfo { public MessageInfo(DateTime _MsgTime, ArraySegment _MsgContent) { MsgTime = _MsgTime; MsgContent = _MsgContent; } public DateTime MsgTime { get; set; } public ArraySegment MsgContent { get; set; } } /// /// Handler 的摘要说明 /// public class Handler : IHttpHandler { private static Dictionary CONNECT_POOL = new Dictionary();//用户连接池 private static Dictionary> MESSAGE_POOL = new Dictionary>();//离线消息池 public void ProcessRequest(HttpContext context) { //context.Response.ContentType = "text/plain"; //context.Response.Write("Hello World"); if (context.IsWebSocketRequest) { context.AcceptWebSocketRequest(ProcessChat); } } private async Task ProcessChat(AspNetWebSocketContext context) { WebSocket socket = context.WebSocket; string user = context.QueryString["user"].ToString(); try { #region 用户添加连接池 //第一次open时,添加到连接池中 if (!CONNECT_POOL.ContainsKey(user)) CONNECT_POOL.Add(user, socket);//不存在,添加 else if (socket != CONNECT_POOL[user])//当前对象不一致,更新 CONNECT_POOL[user] = socket; #endregion #region 离线消息处理 if (MESSAGE_POOL.ContainsKey(user)) { List msgs = MESSAGE_POOL[user]; foreach (MessageInfo item in msgs) { await socket.SendAsync(item.MsgContent, WebSocketMessageType.Text, true, CancellationToken.None); } MESSAGE_POOL.Remove(user);//移除离线消息 } #endregion string descUser = string.Empty;//目的用户 while (true) { if (socket.State == WebSocketState.Open) { ArraySegment buffer = new ArraySegment(new byte[2048]); WebSocketReceiveResult result = await socket.ReceiveAsync(buffer, CancellationToken.None); #region 消息处理(字符截取、消息转发) try { #region 关闭Socket处理,删除连接池 if (socket.State != WebSocketState.Open)//连接关闭 { if (CONNECT_POOL.ContainsKey(user)) CONNECT_POOL.Remove(user);//删除连接池 break; } #endregion string userMsg = Encoding.UTF8.GetString(buffer.Array, 0, result.Count);//发送过来的消息 string[] msgList = userMsg.Split('|'); if (msgList.Length == 2) { if (msgList[0].Trim().Length > 0) descUser = msgList[0].Trim();//记录消息目的用户 buffer = new ArraySegment(Encoding.UTF8.GetBytes(msgList[1])); } else buffer = new ArraySegment(Encoding.UTF8.GetBytes(userMsg)); buffer = new ArraySegment(Encoding.UTF8.GetBytes("在线用户:" + CONNECT_POOL.Count.ToString())); if (CONNECT_POOL.ContainsKey(descUser))//判断客户端是否在线 { WebSocket destSocket = CONNECT_POOL[descUser];//目的客户端 if (destSocket != null && destSocket.State == WebSocketState.Open) await destSocket.SendAsync(buffer, WebSocketMessageType.Text, true, CancellationToken.None); } else { Task.Run(() => { if (!MESSAGE_POOL.ContainsKey(descUser))//将用户添加至离线消息池中 MESSAGE_POOL.Add(descUser, new List()); MESSAGE_POOL[descUser].Add(new MessageInfo(DateTime.Now, buffer));//添加离线消息 }); } } catch (Exception ex) { //消息转发异常处理,本次消息忽略 继续监听接下来的消息 } #endregion } else { break; } }//while end } catch (Exception ex) { //整体异常处理 if (CONNECT_POOL.ContainsKey(user)) CONNECT_POOL.Remove(user); } } public bool IsReusable { get { return false; } } } }