using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Net.WebSockets; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Web; using System.Web.Http; using System.Web.WebSockets; //using WebSocket4Net; namespace TestDemo.Controllers { public class MsgApiController : ApiController { private static List _sockets = new List(); [Route] [HttpGet] public HttpResponseMessage Connect() { //在服务器端接受Web Socket请求,传入的函数作为Web Socket的处理函数,待Web Socket建立后该函数会被调用,在该函数中可以对Web Socket进行消息收发 HttpContext.Current.AcceptWebSocketRequest(ProcessRequest); //构造同意切换至Web Socket的Response. return Request.CreateResponse(HttpStatusCode.SwitchingProtocols); } public async Task ProcessRequest(AspNetWebSocketContext context) { var socket = context.WebSocket;//传入的context中有当前的web socket对象 _sockets.Add(socket);//此处将web socket对象加入一个静态列表中 //进入一个无限循环,当web socket close是循环结束 while (true) { var buffer = new ArraySegment(new byte[1024]); var receivedResult = await socket.ReceiveAsync(buffer, CancellationToken.None);//对web socket进行异步接收数据 if (receivedResult.MessageType == System.Net.WebSockets.WebSocketMessageType.Close) { //如果client发起close请求,对client进行ack await socket.CloseAsync(System.Net.WebSockets.WebSocketCloseStatus.Empty, string.Empty, CancellationToken.None); _sockets.Remove(socket); break; } if (socket.State == System.Net.WebSockets.WebSocketState.Open) { string recvMsg = Encoding.UTF8.GetString(buffer.Array, 0, receivedResult.Count); var recvBytes = Encoding.UTF8.GetBytes(recvMsg); var sendBuffer = new ArraySegment(buffer.Array); foreach (var innerSocket in _sockets)//当接收到文本消息时,对当前服务器上所有web socket连接进行广播 { if (innerSocket != socket) { await innerSocket.SendAsync(sendBuffer, WebSocketMessageType.Text, true, CancellationToken.None); } } } } } } }