2025-03-28 09:49:56 +08:00

114 lines
4.1 KiB
C#

using SuperSocket.SocketBase.Config;
using SuperSocket.WebSocket;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace SocketServerTest
{
/// <summary>
/// MainWindow.xaml 的交互逻辑
/// </summary>
public partial class MainWindow : Window
{
WebSocketServer SocketServer { get; set; }
public class SocketUserModel
{
public string ServerpartCode { get; set; }
public string ShopCode { get; set; }
public string MachineCode { get; set; }
public WebSocketSession UserSession { get; set; }
}
/// <summary>
/// 在线用户列表
/// </summary>
List<SocketUserModel> SocketSessionList { get; set; }
public MainWindow()
{
InitializeComponent();
}
private void Window_Loaded(object sender, RoutedEventArgs e)
{
SocketServer = new WebSocketServer();
SocketServer.NewSessionConnected += SocketServer_NewSessionConnected; //当有新的客户端连入时的事件
SocketServer.NewMessageReceived += SocketServer_NewMessageReceived; //当有新的消息传入时的事件
SocketServer.NewDataReceived += SocketServer_NewDataReceived; //当有新的数据传入时的事件
SocketServer.SessionClosed += SocketServer_SessionClosed; //当有客户端断开连接时的事件
ServerConfig serverConfig = new ServerConfig
{
Name = "ESServer",
ServerTypeName = "SServer",
ClearIdleSession = true, //60秒执行一次清理90秒没数据传送的连接
ClearIdleSessionInterval = 60,
IdleSessionTimeOut = 90,//会话连接超时时间(秒)
//MaxRequestLength = 2048, //最大包长度
Ip = System.Net.IPAddress.Any.ToString(),
Port = 7119,
MaxConnectionNumber = 100000
};
if (SocketServer.Setup(serverConfig))
{
SocketServer.Start();
}
}
/// <summary>
/// 新的客户端连入时的事件
/// </summary>
/// <param name="session"></param>
private void SocketServer_NewSessionConnected(WebSocketSession session)
{
SocketUserModel socketUserModel = new SocketUserModel();
socketUserModel.ServerpartCode = session.Path.Split('=')[1];
socketUserModel.UserSession = session;
if (SocketSessionList == null)
{
SocketSessionList = new List<SocketUserModel>();
}
SocketSessionList.Add(socketUserModel);
//session.Items.
//throw new NotImplementedException();
}
/// <summary>
/// 客户端断开连接时的事件
/// </summary>
/// <param name="session"></param>
/// <param name="value"></param>
private void SocketServer_SessionClosed(WebSocketSession session, SuperSocket.SocketBase.CloseReason value)
{
//throw new NotImplementedException();
}
/// <summary>
/// 新的数据传入时的事件
/// </summary>
/// <param name="session"></param>
/// <param name="value"></param>
private void SocketServer_NewDataReceived(WebSocketSession session, byte[] value)
{
//throw new NotImplementedException();
}
/// <summary>
/// 新的消息传入时的事件
/// </summary>
/// <param name="session"></param>
/// <param name="value"></param>
private void SocketServer_NewMessageReceived(WebSocketSession session, string value)
{
//throw new NotImplementedException();
}
}
}