66 lines
2.7 KiB
C#
66 lines
2.7 KiB
C#
using System;
|
||
using System.Collections.Generic;
|
||
using System.Linq;
|
||
using System.Net;
|
||
using System.Net.Http;
|
||
using System.Net.WebSockets;
|
||
using System.Text;
|
||
using System.Threading;
|
||
using System.Threading.Tasks;
|
||
using System.Web;
|
||
using System.Web.Http;
|
||
using System.Web.WebSockets;
|
||
//using WebSocket4Net;
|
||
|
||
namespace TestDemo.Controllers
|
||
{
|
||
public class MsgApiController : ApiController
|
||
{
|
||
private static List<WebSocket> _sockets = new List<WebSocket>();
|
||
|
||
[Route]
|
||
[HttpGet]
|
||
public HttpResponseMessage Connect()
|
||
{
|
||
//在服务器端接受Web Socket请求,传入的函数作为Web Socket的处理函数,待Web Socket建立后该函数会被调用,在该函数中可以对Web Socket进行消息收发
|
||
HttpContext.Current.AcceptWebSocketRequest(ProcessRequest);
|
||
|
||
//构造同意切换至Web Socket的Response.
|
||
return Request.CreateResponse(HttpStatusCode.SwitchingProtocols);
|
||
}
|
||
|
||
public async Task ProcessRequest(AspNetWebSocketContext context)
|
||
{
|
||
var socket = context.WebSocket;//传入的context中有当前的web socket对象
|
||
_sockets.Add(socket);//此处将web socket对象加入一个静态列表中
|
||
|
||
//进入一个无限循环,当web socket close是循环结束
|
||
while (true)
|
||
{
|
||
var buffer = new ArraySegment<byte>(new byte[1024]);
|
||
var receivedResult = await socket.ReceiveAsync(buffer, CancellationToken.None);//对web socket进行异步接收数据
|
||
if (receivedResult.MessageType == System.Net.WebSockets.WebSocketMessageType.Close)
|
||
{
|
||
//如果client发起close请求,对client进行ack
|
||
await socket.CloseAsync(System.Net.WebSockets.WebSocketCloseStatus.Empty, string.Empty, CancellationToken.None);
|
||
_sockets.Remove(socket);
|
||
break;
|
||
}
|
||
|
||
if (socket.State == System.Net.WebSockets.WebSocketState.Open)
|
||
{
|
||
string recvMsg = Encoding.UTF8.GetString(buffer.Array, 0, receivedResult.Count);
|
||
var recvBytes = Encoding.UTF8.GetBytes(recvMsg);
|
||
var sendBuffer = new ArraySegment<byte>(buffer.Array);
|
||
foreach (var innerSocket in _sockets)//当接收到文本消息时,对当前服务器上所有web socket连接进行广播
|
||
{
|
||
if (innerSocket != socket)
|
||
{
|
||
await innerSocket.SendAsync(sendBuffer, WebSocketMessageType.Text, true, CancellationToken.None);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
} |